Curmudgeon Gamer
Curmudgeoning all games equally.
05 January 2014
jvm's finished games for 2013
Well, been a long time since I've been here. Sorry for being away, not that you cared.

I was thinking about what I'd played and finished this year, and wanted to write it all down. Boom:

  1. Bioshock 2 (PS3) - Had this at release, couldn't finish it. Picked it back up late in 2012 and finished it in January, right before Bioshock Infinite. Definitely the best Bioshock game.
  2. Bioshock Infinite (PS3) - Interesting premise, but ultimately tiresome and fails to deliver on the story and characterization that made Bioshock 2 so good.
  3. Batman: Arkham Asylum (PS3) - Another game, like Bioshock 2, where I had to go back a second time to enjoy and finish it. Not sure what's up with that. Anyway, this was definitely a fun game and I'm looking forward to Arkham City and Origins. I just hope they'll put out some PS4 upgraded versions, so I don't have to do it on the PS3.
  4. Guacamelee (PS3/PSV)- Called a Metroidvania by many, I'd just say it's a great platformer game with awesome combat mechanics. Once you're fully upgraded, moving around is just plain fun and taking out multiple enemies with a slick combo feels awesome. Also, the ability to move my save game from PS3 to PSV and back was brilliant. Every cross-platform PS3/PS4/PSV game needs this...
  5. Tomb Raider (PS3) - I have a long history with Tomb Raider, and this was neat, but it has the same problem that they all do nowadays: you can only carry out the moves that the designers wanted you to. As I've said before, the original gave you a world and some moves, and if you could get somewhere in the map with the moves, then the game let you do that. That's simply not permitted anymore, and so it really doesn't feel like exploration anymore. Also, the story's a bit of a mess. And the killing, so much killing. In the original Tomb Raider, you killed a handful of actual humans and lots of wild animals. Here that's exactly reversed.
  6. Plants vs. Zombies (PSV) - I played this to completion before, but this was the playthrough in which I got my platinum trophy. So, yeah, done with it. For good.
  7. God of War (PS3) - Another platinum run. Finished this ages ago on the PS2 and then the remake on the PS3, but hadn't gotten the last few items on the trophy list.
  8. Hotline Miami (PS3/PSV) - As violent as it is pixelated, this game managed to convince me that most of the time I was dying simply because I wasn't skilled enough and just one more try might do the trick. Also has a nifty story with an alternate ending that feels like the developers are simultaneously reveling in making a violent video game and criticizing the genre at the same time.
  9. The Last of Us (PS3) - Game of the year right here. Absolutely riveting, especially if you have children and particularly a daughter. That said, it was so emotionally draining that I probably will never play it again.
  10. PixelJunk Shooter (PS3) - Finished this long ago, but missed the last trophy. Went back and cleaned that up.
  11. The Unfinished Swan (PS3) - So much more than I had imagined it was, based on the original videos. The kids watched me play this, and sat silently for long periods just taking it in. Simple and beautiful.
  12. OMG HD Zombies! (PSV) - Played and finished this upgraded version of the PSP/PS3 original. Enjoyed it immensely, even though I'll never get it 100%. You have to complete the game like 20 times -- madness.
  13. Game Dev Story (AND) - What a treat. If you follow how games are made and sold, you'll enjoy this cute game dev/pub simulation. I wish they'd hurry on the promised sequel, even if I have to wait a little longer to get it on Android.
I have this feeling that there are other games I've finished this year, but can't think of them. Oh well.

Now I have to get back to Resogun, Killzone: Shadow Fall, and Pinball Arcade.
--Matt Matthews at 20:53
Comment [ 5 ]

Comments on this post:

I cared. :D

Your Tomb Raider comments mirror my own. As someone who finds shooting a gun the least interesting game mechanic, I doubt I'll be playing any more Tomb Raider games since I have no doubt shooting will be the primary mechanic from here on out, especially since story will not draw me in as it did with TLOU.

By Blogger LisaB, at 09 January, 2014 18:09  

I cared. :D

Your Tomb Raider comments mirror my own. As someone who finds shooting a gun the least interesting game mechanic, I doubt I'll be playing any more Tomb Raider games since I have no doubt shooting will be the primary mechanic from here on out, especially since story will not draw me in as it did with TLOU.

By Blogger LisaB, at 09 January, 2014 18:10  

Thanks, LisaB.

Yeah, TLOU is a difficult act to follow. It's clear that TR2013 wanted to follow in the footsteps of Uncharted, and just six months later Naughty Dog raises the bar even higher. I have extremely high hopes for whatever ND try to do on the PS4.

Just look at the lone sequence in the snowy woods in the middle of TLOU and you can get a feel for what TR2013 could have been. That kind of solitary experience -- just brilliant.

By Blogger Matt Matthews, at 09 January, 2014 19:51  

Welcome back!!

By Blogger John Harris, at 02 February, 2014 02:31  

Hell, I should make a games finished post myself.

By Blogger John Harris, at 02 February, 2014 02:33  

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