There's a degree of sensationalism that attaches itself to E3. Or whatever media conference that takes your fancy - lord knows there are enough of them. It's an interesting trend; originally the media inflated the importance of such events to sell magazines and get the punters splashing out cash, and now the situation has reversed and the public are attaching such hyperbole to these events that the media is striving to provide us with real-time footage and detailed text transcripts of the events as they happen.
At the end of the day, nothing gets accomplished. The futile insatiability of the modern gamer is no closer to being quashed than before they spent an hour streaming a CEO, VP or some other kind of fancy acronym awkwardly spew forth facts, statistics and painfully short trailers of products they'd really quite like you to buy. The E3 conferences have been taken, scrutinised and regurgitated back onto the internet before they've even finished. Doom and gloom has been placed on products and companies months in advance of anyone actually sampling the goods. Games are being analysed on a narrative and technological level by faceless nicknames on a forum or a blog who are, quite frankly, woefully under-qualified to make such statements. This is pretty hypocritical, coming from myself. I'm no expert, after all.
I distance myself from E3 because the whole thing is too much of a competition. Too much focus is being placed upon who delivered the best speech, which company had the least embarrassing turn-out and which console sucks the least. Gamers force themselves to live in a perpetual state of limbo, forever anticipating what's around the corner and neglecting what they can enjoy right now. The games that are coming out in 12 months are given more significance than the games that we can play today. A common sentiment on the forums I've been reading is that all of the main E3 conferences were a terrific failure because they were just too busy showing games that will be released this holiday period and not focusing on breathtaking new announcements. That's just not right.
So, I'm not going to analyse E3 from the perspective of a suit wearing business expert. I don't care about install bases, attach rates or SKU's. The demographic graphs mean nothing to me. I'm not a particularly jaded console owner, either, so the future of the corporations is something I'm not interested in. What I saw, as a rather casual gamer type of chap, was a bevy of rather sassy looking games that I will no doubt get to enjoy at some point in the future. I'd compile a list of my personal favourites, but it all looked pretty good to me. I'd probably play (and like!) almost everything they put up on display. I'll discriminate further down the line. Right now I will, very casually, look forward to most of these games as, in the meantime, there's plenty of titles that I can enjoy right now.
"Doom and gloom has been placed on products and companies months in advance of anyone actually sampling the goods."
Doom 4 is coming out?!! When? Where? Xbox exclusive? What?!
"The games that are coming out in 12 months are given more significance than the games that we can play today."
And the games that you can buy today are given more significance than the ones that came out 10, 20, or 30 years ago. Game ideas that were original years ago are treated as original again when they're rehashed in a new game.
I have a hankering to go play my backlog.