They were wrong. It's just another soulless sequel whose misunderstanding of Sands of Time beggars the imagination.
It has but a mere glimmer of romance. Its plot hinges on timelines that are neither novel nor compelling. And the action -- while certainly an extension of the previous games -- frustrates almost as often as it entertains. Whoever designed that ridiculously cheap puzzle-to-chariot-race-to-boss-battle sequence in the middle of the game should be unceremoniously sacked. Nothing in this game justifies the time you'll spend fighting against its flaws, certainly not its perfunctory final sequences. Heck, the best line in the entire game isn't even original: it's borrowed from the very first game!
I should have taken heed when I saw that Jordan Mechner -- writer and designer of The Sands of Time and the creator of Prince of Persia and Karateka -- had no part in the latter two modern Prince of Persia games. Clearly he knew that the conceits of the first game would work once, but no more. Now I know better and so should you.
I found it ok.
It was playable, but it wasn't the sheer brilliance of SOT.
I couldn't stomach the second game for more than two hours.
The single worst part of the game is the unskippable cut scene of DOOM in the ring of fire.
I probably spent a good hour trying to get past it, and about 30 minutes of that time was spent watching the fucking cut scene over and fucking over.
I agree with the chariot race thing though.
I did make it through just about the entire game quick killing people, and rewinding time whenever my timing was off. I found that incredibly rewarding actually.
The quick kill mechanic is perhaps the single best thing in T2T that wasn't in SOT. Other than that, it's inferior in nearly every way.
On a purely technical level, I believe that T2T supports 480p and SOT does not. Point to T2T. Too bad garbage at 480p is still just garbage.