- Wii price of $250 "seems appropriate", according to EGM.
- Estimated prices for the Virtual Console are "a few dollars for NES, $5 for SNES and $10 for N64."
I'm still waiting for two key bits of information.
- What titles will be available?
Each of us has a mental list, and the Wii's appeal will depend on how well its catalog overlaps those lists.
- Will they be persistent?
Several weeks ago JohnH pointed me to this CNN story in which Nintendo President Satoru Iwata says:
By "flexible business model" he actually means "yet another way to wring a few bucks out of a 20 year old game". If this is the plan, I'm probably not interested, even at the given prices.
It's entirely possible that some downloads might not be permanent, either, making additional storage space less important.
"We can set some limitations as to the time period a piece of downloaded content can be played," said Iwata. "Or, we may opt to let users play as long as they want. This gives us a flexible business model."
One thing to note. Persistance may refer to physical presence on the hard drive -or- the right to access/play the game. i.e. they might just flush them from the cache on a drive using LRU scheme, and just re-download next time you go to play.
Or they may do as you say and just rent it to you :-)
The first paragraph quoted from the CNN story sounds like LRU scheme. The second part, however, sounds like rent-to-play. So, yes, it could be either or both.
On the other hand, looking at the $20 price for one NES game on the GBA, I think they'll try to rent whatever they can.