Anyhow, I'm finally getting used to Golden Axe on the Game Boy Advance. After the initial disappointment wears off, it's a very good port. I'm also a little upset that Archon doens't seem to be working as it should on my NEX, though the NEX compat page says it should play fine. Perhaps I have a borked copy of Archon, but one disadvantage of the NEX is that I can't be sure.
A GBA Golden Axe port?? You mention it, but then you don't say anything else about it. Don't tease us like that dammit!
And what other blog is this that you speak of?
It's not the best Axe port, and I'll hopefully have a better "impressions" post later, but after you get used to the quirks it's actually quite playable. Music is three kinds of borked, the screen doesn't display as much as you've come to expect in the arcade or on the Genesis (eg, some text on the map gets cut, and it shows in battles as well), and the magic effects are horribly glitchy, but the gameplay is, ultimately, well done, whether Matt likes the word or not.
I never got into Ecco or Spinball the first go around. At some point I can see myself caught in an airport with an eight hour delay where I finally find out Ecco's an excellent game -- it appears it could be, but I haven't invested the time to learn what it's about yet. Still, for me, it's all about a truly portable Golden Axe (the Nomad just barely doesn't count; no pockets that big).