Silent Hill has always been disturbing, both psychologically and physically, but far more of the former and only small bits of the latter. Just to give an example in the spirit of the games: there is a big difference between the appearance of a bloody wheelchair askew with a spinning, squeaking wheel and the appearance of a bloody, mangled body in the same wheelchair. The games are strong at evoking dread, precisely because things are left unspoken and obscured.
From what Jet Black says, the movie moves much further toward the physical horror. If the whole movie leans this way, I will be greatly disappointed. While I haven't seen it in a number of years, my recollection of Jacob's Ladder, from which the games draw heavily, is that is leaned on the psychological and only used physical horror sparingly.
Another thing the trailer shows is that the movie has, to some extent, abandoned the sense of isolation distinctive to the games. Those few other strangers you meet while playing Silent Hill only enhance the sense of alienation from reality. The movie, on the other hand, shows groups of people and scenes outside of the city of Silent Hill, and I'm dubious about that decision.
I'm sure that a certain segment of the horror movie population will eat it up, as will Silent Hill fans who've desired more unblinking violence in the videogames. After reading this little preview, I'm quite a bit less optimistic that I'll enjoy the screen adaptation. If the Silent Hill movie is a gore fest and is commercially successful, I just hope they won't try to import those features into the videogames.
I consider that forum post to be an example of EVERYTHING that's wrong with movies today.
People were all saying the same thing, "Holy Fuck, did he just strip all the skin right off that woman and throw it at them?"
For a while it was the talk on the convention floor. Silent Hill actually "went there" - and without blinking.
No discussion of character, nothing about plot, just a bunch of fanboys oozing with joy about some miscellaneous act of on-screen violence, along with as many adjective synonyms for "kick-ass" as they can come up with.
That's exactly how people were supposed to react to the Resident Evil movies, and the Tomb Raider movies, and the Doom movie, indeed any movie based off a damn video game, and the Underworld movies, and that Ballistic: X vs Sever thing, and that Van Helsing object, and that League of Extraordinary Gentlemen item.
ALL OF THESE THINGS SUCK. This is not a matter of opinion, it is simply fact. You might be forgiven for liking any one of them, but after that it should be out of your system.
I love the limited reading comprehension illustrated in the first post here. Later in the linked thread it is discussed that the director made a disturbing film with a few isolated graphic scenes. Besides, the games would slip the occasional shock into the flow, just to keep you off guard, why shouldn't the movie do the same?